Properties
Private _chained Tweens
_chained
Tweens
: Tween < any > [] = []
Private _delay Time
_delay Time: number = 0
Private _duration
_duration: number = 1000
Private _easing Function
_easing Function: EasingFunction = Easing.Linear.None
Private _go To End
_go To End: boolean = false
Private _id
_id: number = ...
Private _initial Repeat
_initial Repeat: number = 0
Private _interpolation Function
_interpolation Function: InterpolationFunction = Interpolation.Linear
Private _is Chain Stopped
_is Chain Stopped: boolean = false
Private _is Paused
_is Paused: boolean = false
Private _is Playing
_is Playing: boolean = false
Private Optional _on Complete Callback
_on Complete Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private Optional _on Every Start Callback
_on Every Start Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private _on Every Start Callback Fired
_on Every Start Callback Fired: boolean = false
Private Optional _on Repeat Callback
_on Repeat Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private Optional _on Start Callback
_on Start Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private _on Start Callback Fired
_on Start Callback Fired: boolean = false
Private Optional _on Stop Callback
_on Stop Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private Optional _on Update Callback
_on Update Callback?: ( ( object: T , elapsed: number ) => void )
Type declaration
( object: T , elapsed: number ) : void
Parameters
object: T
elapsed: number
Returns void
Private _pause Start
_pause Start: number = 0
Private _repeat
_repeat: number = 0
Private Optional _repeat Delay Time
_repeat Delay Time?: number
Private _reversed
_reversed: boolean = false
Private _start Time
_start Time: number = 0
Private _values End
_values End: Record < string , string | number > = {}
Private _values Start
_values Start: UnknownProps = {}
Private _values Start Repeat
_values Start Repeat: UnknownProps = {}
Private _yoyo
_yoyo: boolean = false
Returns
true if the tween is still playing after the update, false otherwise (calling update on a paused tween still returns true because it is still playing, just paused).