Properties
Private
_chained Tweens
_chained
Tweens
: Tween < any > [] = []
Private
_delay Time
_delay Time: number = 0
Private
_duration
_duration: number = 1000
Private
_easing Function
_easing Function: EasingFunction = Easing.Linear.None
Private
_go To End
_go To End: boolean = false
Private
_id
_id: number = ...
Private
_initial Repeat
_initial Repeat: number = 0
Private
_interpolation Function
_interpolation Function: InterpolationFunction = Interpolation.Linear
Private
_is Chain Stopped
_is Chain Stopped: boolean = false
Private
_is Paused
_is Paused: boolean = false
Private
_is Playing
_is Playing: boolean = false
Private
Optional
_on Complete Callback
_on Complete Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private
Optional
_on Every Start Callback
_on Every Start Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private
_on Every Start Callback Fired
_on Every Start Callback Fired: boolean = false
Private
Optional
_on Repeat Callback
_on Repeat Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private
Optional
_on Start Callback
_on Start Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private
_on Start Callback Fired
_on Start Callback Fired: boolean = false
Private
Optional
_on Stop Callback
_on Stop Callback?: ( ( object: T ) => void )
Type declaration
( object: T ) : void
Returns void
Private
Optional
_on Update Callback
_on Update Callback?: ( ( object: T , elapsed: number ) => void )
Type declaration
( object: T , elapsed: number ) : void
Parameters
object: T
elapsed: number
Returns void
Private
_pause Start
_pause Start: number = 0
Private
_repeat
_repeat: number = 0
Private
Optional
_repeat Delay Time
_repeat Delay Time?: number
Private
_reversed
_reversed: boolean = false
Private
_start Time
_start Time: number = 0
Private
_values End
_values End: Record < string , string | number > = {}
Private
_values Start
_values Start: UnknownProps = {}
Private
_values Start Repeat
_values Start Repeat: UnknownProps = {}
Private
_yoyo
_yoyo: boolean = false
Returns
true if the tween is still playing after the update, false otherwise (calling update on a paused tween still returns true because it is still playing, just paused).